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Basemark GPU: The Ultimate Benchmark for Graphics Performance

Basemark GPU

Enhancements in resources for evaluating and comparing the overall graphics performance across desktop and mobile platforms give remarkable benefits to all users. Basemark GPU is one of the best tools designed for this purpose. It supports almost every graphics API and operating system. Every user of this tool can easily check their device’s performance at no cost. They get 100% satisfaction from the integrated power board online results comparison option.

Basemark GPU Launcher Test

About Rocksolid

Rocksolid is a Basemark proprietary graphics engine. It is written in C++ and designed to let users of Basemark GPU successfully develop the objective benchmarks for various graphics APIs and operating systems.  It is used in many industrial applications. This is because of its small footprint, and fast, and efficient characteristics.  This architecture makes every visible entity look the same on all platforms.

The architecture of the Rocksolid Engine abstracts resources and rendering. Every platform runs the tests in this way with the same workload. This is the main reason behind the reliability of this tool between different operating systems.

Features of the Basemark GPU

The Basemark GPU operates using a modern game-like scene with so many individual draw cells per frame. These tests reveal the benefit of the latest graphics APIs in terms of content production and overall performance. Designers use this option to craft a high number of individual graphics without any limitation by any outdated API instancing strategy.

Every user of the integrated Basemark Power Board service can compare their device performance to the performance of another device. If you are eager to use the easy and safe method to test and compare your devices, then you are at the right place. You can explore different modes of the Basemark GPU in detail and get the official test result on time.  Users of the free and payable versions of this tool get more than expected benefits. For example, people who start using the payable version of this tool can run custom tests with a good selection of several options.

The user-friendly nature is one of the main benefits for every user of this tool. All the APIs in one tool give remarkable benefits to users from around the world. The Launcher is updated and user-friendly as expected by everyone. The Basemark GPU is made to work with all desktops, personal computers, laptops, and tablets. There are so many custom options available to let tinkerers do a detailed benchmarking. You can use the free consumer version of this tool and get the automatic upload online.

Supported platforms

The rendering module of the Basemark GPU uses OpenGL ES or Vulkan for the Android mobile operating system, and Metal for iOS and MacOS operating systems. It can use OpenGL, DirectX12, or Vulkan for PC or Linux desktop computers based on which API the system supports.

The Basemark GPU targets mobile and desktop platforms by giving high-quality and medium-quality modes. The first mode is used to address the advanced desktop workloads. However, the second mode is used to address equivalent mobile workloads.  You may think about what things are offered by the free version of this tool. It offers GPU scores, forced results submission, test selection, and limited custom configurations.  It does not show the test results when there is no connection to the Power Board Database of the Basemark. You can overcome these limitations when you get the paid or commercial version of this tool. Every user of the paid version of the Basemark GPU gets the following things.

  • Data export
  • Test automation
  • Arbitrary screen rendering
  • Full custom configuration
  • No forced results submission

The Basemark GPU benchmarking tool is known for its optimal reliability. It successfully maintains objectivity using adherence to group standards. Its benchmarks are built to meet the latest specifications set by the industry. The core philosophy of the team behind the development of this tool includes neutrality and unbiased analytics. This company does not give any favoritism towards any particular manufacturer’s product at any time.

The main things to consider

You may wish to efficiently use the Basemark GPU at this time. You can focus on the following details and get professional guidance to efficiently use this tool as expected.

  • Always run the tool as an Admin.
  • You have to wait some time at the end of the official benchmark run as the tool needs this time to submit the results and fetch the data.
  • The custom test is used to perform the cross-platform comparison.
  • Select the Medium Content quality and maintain the same settings in compared devices.
  • Android users have to restart the device when the loader is unable to download the assets.
  • The free version of this tool submits official scores automatically to the Basemark Powerboard. However, the corporate version does not submit scores to Powerboard.
  • The OpenGL application programming interface does not support selecting different GPUs.
  • Remember that there is no space in the folder names while unpacking the .tar.gz as this will give you an error while trying to run the benchmark.
  • Android users must remember that the launcher downloads the complete assets before the first run and needs approximately 1.6 gigabytes.
  • You have to manually add the Flathub repository for installing the Basemark GPU Flatpak on the Debian distribution as it is not included by default.

System requirements

Every user of the Basemark GPU ensures that their tool uses the complete resources as efficiently as possible.  A graphics card with OpenGL 4.5, Vulkan 1.0, Metal 2, or DirectX 12 support is needed to use this tool. This tool also needs one of the texture compression formats among the following.

  • Block Compression (BC7)
  • Ericsson Texture Compression (ETC2)
  • Adaptive Scalable Texture Compression (ASTC)

Additional requirements for using the Basemark GPU are 12GB RAM on 64-bit systems or 6GB RAM on 32-bit systems, IOS version 13.0 or later, MacOS Catalina or later, Linux Flatpak support or Ubuntu 18.04 on X86_64 CPU, Windows 10 or later with X86_64 or Arm64 CPU, Android 7 or later.

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